When evaluating evasive characters, I am mainly interested in the amount of lore they can provide
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Most of the commanders in the competitive category (T0-4) have one or more of the following characteristics: they are part of a (game winning/infinite) combo (like Heliod, Sun-Crowned/Naru Meha, Master Wizard/The Gitrog Monster) they are a good mana outlet to win with infinite mana (like Kenrith, the Returned King/Thrasios, Triton Hero) they are a sacrifice outlet in the commandzone to start Protean Hulk-lines (like Dina, Soul Steeper/Minsc, Beloved Ranger) they are so called Toolbox-Commanders because they can search for their combo pieces or for the right answers (like Yisan, the Wanderer Bard/Captain Sisay) they are breaking parity by reusing cards (for example: graveyard recursion/reanimating cards, copying spells like Meren of Clan Nel Toth/Taigam, Ojutai Master/Muldrotha, the Gravetide) they are breaking parity by generating a lot of value (drawing a lot of cards like Chulane, Teller of Tales/Tymna the Weaver/Edric, Spymaster of Trest) they are breaking parity by fastly generating a lot of mana (like Kinnan, Bonder Prodigy/Selvala, Heart of the Wilds) they are breaking parity by cheating mana costs (like Narset, Enlightened Master/Winota, Joiner of Forces/Kaalia of the Vast) they are breaking parity by resource denial (stax, taxes, hatebears, discard, landdestruction) (like Grand Arbiter Augustin IV/Kroxa, Titan of Death's Hunger/Lord Windgrace/Anafenza, the Foremost) they are breaking parity by constantly killing or exiling important stuff of their opponents (like Circu, Dimir Lobotomist/Hapatra, Vizier of Poisons) Most popular deck archetypes in the first Tiers are: Combo Turbo/Ad Nauseum Stax/Hatebears Farm Reanimator (Hulk/Razaketh etc.) Storm/Spellslinger Toolbox/Pod Decks Wheel Polymorph/Evolution Control Midrange/Value Landfall When you want to learn more about cEDH specific Archetypes, we can highly recommend you the #3 part videoseries of Eisenherz: Commanders from Tier 6 to Tier 10 can also have some of the mentioned characteristics but mostly they can't do it, that efficient like the top commanders

(2025-06-06) If damage dealt by a source you control is being divided or assigned among multiple permanents and/or players, that damage is divided or assigned before doubling
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